Name: Elrond Race: Half-Elf Alignment: Neutral Good Gender: Male Multi-Class Class: Cleric Level: 16 XP: 1842329 Class: Mage Level: 14 XP: 1842329 AC: 6 THAC0: 10 Total Hit Points: 78 Ability Scores STR: 13 DEX: 18 CON: 16 INT: 19 WIS: 20 CHR: 9 Ability Bonuses To Hit: 0 Damage: 0 Open Doors: 13 Weight Allowance: 90 Missile Adjustment: 2 Reaction Adjustment: 2 Reaction: -1 Statistics Number of Attacks: 1 Lore: 69 Magic Resistance: 0 Saving Throws Paralyze/Poison/Death: 4 Rod/Staff/Wand: 7 Petrify/Polymorph: 7 Breath Weapon: 10 Spells: 8 Thief Skills Open Locks: 0 Find Traps: 0 Pick Pockets: 0 Move Silently: 0 Hide In Shadows: 0 Detect Illusion: 0 Set Traps: 0 Backstab Damage: 0 CLERIC: The cleric is a generic priest (of any mythos) who tends to the spiritual needs of a community. He is both protector and healer. He is not purely defensive, however, and when evil threatens the cleric is well suited to seek it out on its own ground and destroy it. The opposite is true of evil clerics as well. MAGE: The wizard strives to be a master of magical energies, shaping them and casting them as spells. To do so, he studies strange tongues and obscure facts and devotes much of his time to magical research. A wizard must rely on knowledge and wit to survive. Wizards are rarely seen adventuring without a retinue of fighters and men-at-arms. Because there are different types (or schools) of magic, there are different types of wizards. The mage studies all types of magic and learns a wide variety of spells. His broad range makes him well suited to the demands of adventuring. Inventory Quantity Item 1 Shield of Harmony +2 1 Helm of Brilliance 1 Robe of the Good Archmagi 1 Cloak of Protection +2 1 Gauntlets of Weapon Skill 1 Boots of Speed 1 Girdle of Hill Giant Strength 1 Runehammer +4 1 Ice Star +4 1 Sling of Seeking +2 1 Bullet +4 (80) 1 Sunstone Bullet +1 (54) 1 Glasses of Identification 1 Golem Manual 1 Horn of Blasting 1 Metaspell Influence Amulet 1 Ring of Acuity 1 Ring of Wizardry 1 Potion of Defense (4) Spell Book Level Spell 1 Armor of Faith 1 Bless 1 Blindness 1 Burning Hands 1 Charm Person 1 Chill Touch 1 Chromatic Orb 1 Color Spray 1 Command 1 Cure Light Wounds 1 Detect Evil 1 Doom 1 Entangle 1 Find Familiar 1 Friends 1 Grease 1 Identify 1 Larloch's Minor Drain 1 Magic Missile 1 Magic Stone 1 Protection From Evil 1 Protection From Evil 1 Protection From Petrification 1 Reflected Image 1 Remove Fear 1 Sanctuary 1 Shield 1 Shillelagh 1 Shocking Grasp 1 Sleep 1 Spook 2 Agannazar's Scorcher 2 Aid 2 Barkskin 2 Blur 2 Chant 2 Deafness 2 Detect Evil 2 Detect Invisibility 2 Draw Upon Holy Might 2 Find Traps 2 Flame Blade 2 Ghoul Touch 2 Glitterdust 2 Hold Person 2 Horror 2 Knock 2 Know Alignment 2 Know Alignment 2 Luck 2 Melf's Acid Arrow 2 Mirror Image 2 Power Word Sleep 2 Ray of Enfeeblement 2 Resist Fear 2 Resist Fire/Cold 2 Silence 15' Radius 2 Slow Poison 2 Spiritual Hammer 2 Stinking Cloud 2 Strength 2 Vocalize 2 Web 3 Animate Dead 3 Clairvoyance 3 Cure Disease 3 Cure Medium Wounds 3 Detect Illusion 3 Dire Charm 3 Dispel Magic 3 Dispel Magic 3 FireBall 3 Flame Arrow 3 Ghost Armor 3 Glyph of Warding 3 Haste 3 Hold Person 3 Hold Undead 3 Holy Smite 3 Invisibility 10' Radius 3 Invisibility Purge 3 Lightning Bolt 3 Melf's Minute Meteors 3 Minor Spell Deflection 3 Miscast Magic 3 Monster Summoning I 3 Protection From Cold 3 Protection From Fire 3 Protection From Fire 3 Protection From Normal Missiles 3 Remove Curse 3 Remove Magic 3 Remove Paralysis 3 Rigid Thinking 3 Skull Trap 3 Slow 3 Spell Thrust 3 Strength of One 3 Vampiric Touch 3 Zone of Sweet Air 4 Animal Summoning I 4 Cause Serious Wounds 4 Cloak of Fear 4 Confusion 4 Contagion 4 Cure Serious Wounds 4 Death Ward 4 Defensive Harmony 4 Emotion 4 Enchanted Weapon 4 Farsight 4 Fire Shield (Blue) 4 Fire Shield (Red) 4 Free Action 4 Greater Malison 4 Holy Power 4 Ice Storm 4 Improved Invisibility 4 Lesser Restoration 4 Mental Domination 4 Minor Globe of Invulneribility 4 Minor Sequencer 4 Monster Summoning II 4 Negative Plane Protection 4 Neutralize Poison 4 Otiluke's Resilient Sphere 4 Poison 4 Polymorph Other 4 Protection From Evil 10' radius 4 Protection From Lightning 4 Remove Curse 4 Secret Word 4 Spider Spawn 4 Spirit Armor 4 Stoneskin 4 Teleport Field 4 Wizard Eye 5 Animal Summoning II 5 Animate Dead 5 Breach 5 Cause Critical Wounds 5 Champion's Strength 5 Chaos 5 Chaotic Commands 5 Cloud Kill 5 Cone of Cold 5 Conjure Lesser Air Elemental 5 Conjure Lesser Earth Elemental 5 Conjure Lesser Fire Elemental 5 Cure Critical Wounds 5 Domination 5 Feeblemind 5 Flame Strike 5 Greater Command 5 Hold Monster 5 Lower Resistance 5 Magic Resistance 5 Mass Cure 5 Minor Spell Turning 5 Monster Summoning III 5 Oracle 5 Phantom Blade 5 Protection From Acid 5 Protection From Electricity 5 Protection From Normal Weapons 5 Raise Dead 5 Repulse Undead 5 Righteous Magic 5 Shadow Door 5 Slay Living 5 Spell Immunity 5 Spell Shield 5 Sunfire 5 True Seeing 6 Aerial Servant 6 Animal Summoning III 6 Blade Barrier 6 Bolt of Glory 6 Carrion Summons 6 Chain Lightning 6 Conjure Air Elemental 6 Conjure Animals 6 Conjure Earth Elemental 6 Conjure Fire Elemental 6 Contingency 6 Death Fog 6 Death Spell 6 Disintegrate 6 False Dawn 6 Flesh to Stone 6 Globe of Invulnerability 6 Harm 6 Heal 6 Improved Haste 6 Invisible Stalker 6 Mislead 6 Physical Mirror 6 Pierce Magic 6 Power Word Silence 6 Protection From Magic Energy 6 Protection From Magical Weapons 6 Sol's Searing Orb 6 Spell Deflection 6 Stone to Flesh 6 Summon Nishruu 6 Tenser's Transformation 6 True Sight 6 Wondrous Recall 6 Wyvern Call 7 Cacofiend 7 Confusion 7 Control Undead 7 Delayed Blast Fireball 7 Earthquake 7 Finger of Death 7 Finger of Death 7 Fire Storm 7 Gate 7 Greater Restoration 7 Holy Word 7 Khelben's Warding Whip 7 Limited Wish 7 Mantle 7 Mass Invisibility 7 Mordenkainen's Sword 7 Power Word, Stun 7 Prismatic Spray 7 Project Image 7 Protection From The Elements 7 Regeneration 7 Resurrection 7 Ruby Ray of Reversal 7 Shield of the Archons 7 Spell Sequencer 7 Spell Turning 7 Sphere of Chaos 7 Summon Djinni 7 Summon Efreeti 7 Summon Hakeashar 7 Sunray 7 Symbol, Death 7 Symbol, Fear 7 Symbol, Stun 8 Abi-Dalzim's Horrid Wilting 8 Incendiary Cloud 8 Maze 8 Pierce Shield 8 Power Word Blind 8 Protection From Energy 8 Simulacrum 8 Summon Fiend 8 Symbol, Death 8 Symbol, Fear 8 Symbol, Stun 9 Absolute Immunity 9 Black Blade of Disaster 9 Chain Contingency 9 Energy Drain 9 Freedom 9 Gate 9 Meteor Swarm 9 Power Word, Kill 9 Shapechange 9 Spell Trap 9 Spellstrike 9 Time Stop 9 Wail of the Banshee